How to play: Guardian has the best defense and highest HP, at the cost of attack power and critical hit rate and critical hit damage. Although Guardian has the lowest DPS, he’s the toughest one to kill. If you want to play safe and slow, this is the best choice.
How to play: Slow in move & attack speed but deadly in every single blow to the enemy, Slayer can charge to the enemy to get engaged fast. That’s why Slayer often goes into the middle of the battlefield. When the particular passive ability is triggered, Slayer can go into rage form by using the “Angry Dwarf” ability.
How to play: Scavenger can confuse enemies with his combat abilities. Although Dwarves aren’t agile themselves, but Scavenger’s attack can lower the enemy’s accuracy and it’s actually an excellent support to the party. Scavenger’s playstyle goes against the trait of Dwarf, but his “Search” ability boost the gold gain for the party and it’s a value no other class can provide.
How to play: Dwarf’s low attack power trait determines that a War Ranger can never compare with other Rogue classes. But the high HP and abilities deal damage over time allow War Ranger to play patiently even against high burst DPS.
How to play: Quarrel Wizard isn’t afraid of close quarter combat thanks to Dwarf’s high defense and HP. You can play it like a melee Mage and you can expect effective farming with the ability to engage in both ranged and close combat. It’s worth mentioning that Quarrel Wizard casts spell slowly but can stun the enemies. “Practice makes perfect” is a good advice for Quarrel Wizard player.
How to play: Sage is an all-round class that can heal, provide buff and debuff, and deal damage. It’s a very friendly class to new player but the disadvantage is also obvious, that none of the abilities is powerful enough to handle tough enemies. Still as Sage progresses towards the end-game, it will be a powerful class.